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Fixed

Fixed in 1.8.23

Votes

2

Found in [Package]

1.8.18

Issue ID

BUR-2773

Regression

No

[Android] Build fails with a "Burst compiler failed running" error when Burst Optimizations are enabled and a specific Job has the [BurstCompile] attribute

Package: Burst

-

Reproduction steps:
1. Open the attached “IN-86100” project
2. Build the Player (File > Build Settings > Build)

Expected result: The Player is built successfully
Actual result: The build fails and the “Burst compiler failed running” error is shown

Reproducible with: 1.8.13 (6000.0.0b12), 1.8.18 (2022.3.51f1, 6000.0.24f1, 6000.1.0a1)
Couldn’t test with: 2021.3.45f1 (Errors when downgrading the project)

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- Issue does not reproduce if:
a) “Enable Optimizations” in Burst AOT Settings is disabled
b) The [BurstCompile] attribute is removed on line 48 in the “Script.cs” script
- Only reproducible when building for the Android platform

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