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17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more

0
votes
Fixed

Cache server deleting oldest files added, not least recently used

Version Control

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Mar 24, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project2) Make sure that size of asset im3 is 20483) Start Cache Server with --size 1468006404) ... Read more

1
votes
Fixed

[D3D11] Crash when a shader has errors with bad error message

Shaders

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Build and run attached project2. Observe crash Error from VS: index < m_size(Filename: C:\buildslave\unity\build\... Read more

0
votes
Fixed

[Android] [IL2CPP]App crashes while serializing jagged array using JSON ...

Android

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Mar 24, 2016

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Version/s: 5.4.0b11

To reproduce:1) Open attached project and "JSONTests" scene2) Make sure Scripting Backend is set to IL2CPP in Player Settings3) Buil... Read more

0
votes
Fixed

[Shuriken] Size over lifetime works only for X axis when 3D start size i...

Shuriken

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Mar 24, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project.2. Open scene main.3. Press play or simulate particle system in editor E... Read more

0
votes
Fixed

Additively added scenes stay in the hierarchy after turning Unity off du...

Assets Management

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Mar 24, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1. Open attached project2. Open "first" scene3. Enter the playmoode4. Load scenes additively with keys A, S and J... Read more

3
votes
Fixed

[iOS] Application freezes when trying to load many WWWs simultaneously

iOS

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Mar 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Build the project for iOS3. Build the generated Xcode project to a device4. Notice th... Read more

0
votes
Fixed

[WebGL][Windows] Realtime lights look different than in editor

WebGL

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Mar 24, 2016

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Version/s: 5.4.0b11

To reproduce:1. Build and run attached project2. Notice only the closest light seems to be visible. It has hard edges and no falloff... Read more

0
votes
Fixed

Scale isn't animated with legacy animations, when in Play mode

Animation

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Mar 24, 2016

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Version/s: 5.4.0b11

Reproduction steps:1. Open the attached project2. Play the "main" scene3. Notice that the blue square moves, but doesn't scale Expec... Read more

0
votes
Fixed

[SinglePassStereo] rendering workaround doesn't solve this one

VR

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Mar 24, 2016

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Version/s: 5.4.0b11

When using Single-Pass-Stereo rendering (I'm using an HTC Vive), this building model renders double vision when more than one instan... Read more

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