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NativeArray can not be accessed when making a second AsyncGPUReadback.Re...
How to reproduce:1. Open the “IN-77552_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more
Windows/My Assets: pasting text in search bar using CTRL+V shortcut does...
How to reproduce:1. Create a new empty project2. Open the Package Manager (Window → Package Manager) and navigate to "My Assets"3. C... Read more
[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...
How to reproduce:1. Open the “MaterialVariantTextureStreaming“ project2. Open the “TestScene“3. Expand the “Cliff_03_Prefab > Cli... Read more
[URP][RG] DynamicFogProfile is not rendered in Play mode when SSAO is en...
Reproduction steps:1. Open the attached “SSAOBug.zip”2. Select “PC_Renderer.asset” in the Project window3. Select “Deferred” Renderi... Read more
R 16 bit textures have banding effect when packed into a Sprite Atlas
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/R16 Issue/SampleScene“ Scene3. In the Game View, obser... Read more
[Android/iOS] UGUI text is rendered in a different position when RenderG...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
[DX11-repro][AMD] Crash on D3D12Fence::Wait when rendering a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash when loading RenderDoc in a specific Scene
Reproductions steps: 1. Download and install 1.33 version of “RenderDoc” from here: [https://renderdoc.org/builds]2. Open the attach... Read more
Resources.Load() fails to load assets created in the same frame when cal...
How to reproduce:1. Open the attached “resources_load_issue” project2. In the Project window, delete the “Resources” folder3. Open t... Read more
[Player Settings] [Common] [Shader Settings] - Shader Precision Model sh...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
All about bugs
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Latest issues
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