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[URP] The Viewport Rect isn't correctly applied when the camera is outpu...
Repro step :- Open ViewportRect_URP- Open Scene "Repro.unity"- Open GameView : see a greenExpected result : half of the game view in... Read more
Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce:1. Open the attached project (case_1225101.zip)2. Enter Play Mode3. Open the Console window (Window > General ... Read more
[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...
Reproduction steps:1. Open the user's provided case "SRP_MainTidy.zip"2. In the Package Manager remove anything XR related3. Build t... Read more
Prefabs which are not nested return null value when using PrefabUtility....
Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps:1. Open attached project "TestTestProject2018.zip"2. "Run all" in the Test Runner3. Observe the Triangle category... Read more
[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...
Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more
[Addressables] Exception encountered in operation Resource<IAssetBundleR...
How to reproduce:1. Open the attached "AddressablesBug.zip" project on 2020.1.0a252. Build Default Addressables group (Window > A... Read more
[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...
Reproduction steps:1. Create a new project2. Add a Terrain and a Cube to the Scene3. Make sure the Cube contributes to Global Illumi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved