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0
votes
Fixed

Crash if using MenuItem with generic class

Scripting

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Apr 05, 2016

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Version/s: 5.3.4f1

Please note that use of generic classes/methods for MenuItem is not supported and therefore shouldn't be used. Steps tor reproduce: ... Read more

0
votes
Fixed

[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0

OpenGL

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Apr 05, 2016

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Version/s: 5.3.4p1

Repro steps:1) Open the project and ShaderArtifacts.scene2) Switch platform to standalone Mac and change graphics API to OpenGL23) N... Read more

0
votes
Fixed

Custom window option remains in the editor after removing the package

IMGUI

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Apr 05, 2016

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Version/s: 5.4.0b13

Steps to reproduce : - import a custom package, e.g. https://www.assetstore.unity3d.com/en/#!/content/3810- delete the whole package... Read more

0
votes
Fixed

[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...

DirectX

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Apr 05, 2016

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Version/s: 5.2.4f1

To reproduce:1. Download SetShadersCrash_FinalStripped.zip3. Follow instructions in "Building and Running the SetShadersCrash Projec... Read more

0
votes
Fixed

[iOS] Reflecting sparkles on mesh, both GLES & Metal

Shaders

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Apr 05, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device4. Zoom in and move the camera Actual behavior: reflection ... Read more

0
votes
Fixed

Transition to an empty state with interruption source set to "Next State...

Animation

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Apr 05, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project "785852.zip"2. Open scene "Animator controller"3. Run it4. In game, press left mouse bu... Read more

0
votes
Fixed

Integration Tests (Unity Test Tools) in batch mode lead to 'Failed to lo...

Editor - Other

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Apr 05, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project from the terminal with the following arguments: -batchmode -projectPath <projectPath&g... Read more

0
votes
Fixed

Sprite does not rotate using animations when kinematic rigidbody is applied

Animation

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Apr 05, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Play4. Notice that object is not rotating5. Disable "Is Kinem... Read more

1
votes
Fixed

Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...

Assets Management

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Apr 05, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project "785775.zip"2. Open scene "BootScene"3. In hierarchy, notice "wand_gateway" object4. Ex... Read more

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