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Crash if using MenuItem with generic class
Please note that use of generic classes/methods for MenuItem is not supported and therefore shouldn't be used. Steps tor reproduce: ... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps:1) Open the project and ShaderArtifacts.scene2) Switch platform to standalone Mac and change graphics API to OpenGL23) N... Read more
Custom window option remains in the editor after removing the package
Steps to reproduce : - import a custom package, e.g. https://www.assetstore.unity3d.com/en/#!/content/3810- delete the whole package... Read more
[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...
To reproduce:1. Download SetShadersCrash_FinalStripped.zip3. Follow instructions in "Building and Running the SetShadersCrash Projec... Read more
[iOS] Reflecting sparkles on mesh, both GLES & Metal
To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device4. Zoom in and move the camera Actual behavior: reflection ... Read more
Transition to an empty state with interruption source set to "Next State...
Steps to reproduce: 1. Open attached project "785852.zip"2. Open scene "Animator controller"3. Run it4. In game, press left mouse bu... Read more
Integration Tests (Unity Test Tools) in batch mode lead to 'Failed to lo...
How to reproduce: 1. Open attached project from the terminal with the following arguments: -batchmode -projectPath <projectPath&g... Read more
Sprite does not rotate using animations when kinematic rigidbody is applied
Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Play4. Notice that object is not rotating5. Disable "Is Kinem... Read more
Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...
Steps to reproduce: 1. Open attached project "785775.zip"2. Open scene "BootScene"3. In hierarchy, notice "wand_gateway" object4. Ex... Read more
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