Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.4f1
Issue ID
785841
Regression
No
Sprite does not rotate using animations when kinematic rigidbody is applied
Reproduction steps:
1. Open the attached project
2. Open scene "Scene"
3. Play
4. Notice that object is not rotating
5. Disable "Is Kinematic" on the sprite, set gravity to 0 and play again
6. Notice that object is rotating
Expected result: Animating rotation is expected to work on object despite the Kinematic state
Actual result: Sprite does not rotate using animations when kinematic rigidbody is applied
reproduced on: 5.4.0b13, 5.3.4p2, 5.2.4f1, 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exception when adding column to multicolumntreeview with visible set to false
- “InvalidOperationException: System.InvalidOperationException” and “Assertion failed on expression” errors are logged when starting Server in Play mode
- [iOS] App freezes and the "You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled
- TouchScreenKeyboard.hideInput set from "true" to "false" when TextField is clicked in Android builds
- [Android] ReadPixels gives different results when using Vulkan on some devices
Add comment