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[macOS Standalone] Bundle Identifier in Player Settings does not match X...
How to reproduce:1. Create a new project for standalone OSX platform2. Set a custom bundle identifier for example "com.com.test" in ... Read more
2D and UI Sprite Transparency is shown differently Inspector and in the ...
To reproduce:1. Open the QA's attached "ButtonColorSpace.zip" project2. Select the "PlayButton" sprite asset3. Compare the sprite's ... Read more
Bug reporter on MacOS isn't readable in dark mode
The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce:1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip'2. Observe the console Expected result... Read more
Animator controller state doesn't display any information in Inspector a...
To reproduce:1. Download this project "New Unity Project.zip"2. Click on the EnemyAnimatorController3. Notice that the Move, Death a... Read more
Game view Stats window shows different Tris and Verts values on OSX and ...
How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more
Unity UI package missing dependencies
How to reproduce:1. Open attached project "UguiDependenciesBug.zip"2. In Editor, open Window -> Package Manager window3. Click on... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Both eyes are r... Read more
Missing MonoBleedingEdge/etc directory in ZipInstaller raises null refer...
The fix for this has been tested but here is how to verify it for the purposes of closing the case:Build `Build WindowsEditorInstall... Read more
Windows Build creates a VS Solution for VS2015 even when this version is...
Repro steps:1. Create a new Unity project2. Make sure that Scripting Backend in Player Settings is set to IL2CPP3. In File > Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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