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0
votes
Active

Cloud Diagnostics GUI is broken when using a custom scaling value of 175...

Cloud Diagnostics

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Jun 16, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2022.2.2f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open a new or an existing project2. Go to Window > General > Services3. In the new window, go to Cloud D... Read more

2
votes
Active

[UI Toolkit] Special characters \n, \t and \r are encoded in the UI

UI Toolkit

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Dec 09, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0b1, 2022.2

Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more

0
votes
Duplicate

Shader variant keyword not used when running Player

Shader System

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Feb 10, 2022

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Version/s: 2021.2.8f1, 2021.2.10f1

How to reproduce:1. Open the user's attached project "BugShaderVariants.zip"2. Build and Run Expected result: "Cube" GameObject appe... Read more

0
votes
Won't Fix

Mathf.floor and Mathf.floorToInt output incorrect values

Animation

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Feb 05, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Reproduction steps:1. Create and open a new project2. Move user's "MathfTest.cs" script to the Assets folder and attach it to any Ga... Read more

0
votes
Fixed

"SerializedProperty has disappeared!" error thrown when calling ApplyMod...

Serialization

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Jan 20, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b4, 2022.2

Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more

0
votes
Fixed

Building il2cpp fails with message about failed stevedore download

Build Pipeline

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Dec 09, 2021

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Version/s: 5.4, 2021.2, 2022.1

When building for Windows with IL2CPP a project may fail to build with a bad error message if Windows 10 SDK is not installed. Build... Read more

0
votes
By Design

[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates

Vulkan

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Jan 21, 2022

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "[Test]AndroidTextureIssue"2. Build and Run Expected result: All textures look smoot... Read more

0
votes
Fixed

FBX doesn't change its Prefab's Material to Default-Material after setti...

Asset - Importers

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Feb 06, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1401070" project2. Select the "BlueCoffee" FBX Asset in the Project Browser3. Set the "M... Read more

1
votes
Fixed

ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...

Universal RP

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May 18, 2023

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Version/s: 2021.2.19f1, 2021.3.36f1, 2022.1.24f1, 2022.2.21f1, 2022.3.22f1, 2023.1.20f1, 2023.2.16f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more

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