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Memory leak warnings are thrown when saving a dirty scene with world spa...
How to reproduce:1. Open the attached “IN-130675.zip” project2. Open the “Main” scene3. Move a GameObject so the scene is marked dir... Read more
Entities Systems window columns' "Resize To Fit" incorrectly resizes the...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager -> Unity Registry -&... Read more
Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at A...
Reproduction steps:1. Open the attached project "ReproProj"2. In Project window, select the “/Assets/YSCloudCoverText.shader“3. Obse... Read more
Warning appears when clicking "Cancel" in Load Autotile template dialogu...
How to reproduce:1. Open the attached “IN-130540“ project2. In the Assets folder, select “New Auto Tile“3. In the Inspector window, ... Read more
Open Reference for Sprite Atlas Importer button in Inspector window redi...
Steps to reproduce: Open the attached project Select the Sprite Atlas asset in the Project window In the top right corner of the Ins... Read more
ShaderGraph Swizzle nodes produce different results when the mask value ...
How to reproduce:1. Create a new project2. Create a Lit Shader Graph (Create → Shader Graph → Lit Shader Graph)3. Open the created S... Read more
Package signature validation unexpectedly return an invalid signature st...
Description When validating a signature, the Package Manager checks the validity range of the code-signing certificate used to sign ... Read more
Option+R shortcut doesn’t work on selected item in Search window because...
Steps to reproduce:1. Create new Unity project2. In Hierarchy create Cube GO3. Open Search window4. In Search field type “Cube”5. Se... Read more
“NullReferenceException” errors are thrown in the Console when clicking ...
Steps to reproduce:1. Create a new project2. Open Window > Search > New Window3. Dock Search window tab to Game view Tab4. Ena... Read more
Bug Reporter Crash Dialog doesn't show up when the Bug Reporter crashes ...
Steps to reproduce: Open the Bug Reporter in offline mode Fill in all fields so validation passes Export the Bug Report to Mac Syste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings