Search Issue Tracker
Fixed
Fixed in 1.9.0
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-895
Regression
No
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
Steps to reproduce:
{{var asset = ScriptableObject.Create<InputActionAsset>();}}
{{asset.AddActionMap("Map");}}
{{asset.FindAction("Map/NonExistent"); // <--- NullReferenceException here}}
Actual results:
Exception thrown of type NullReferenceException.
Expected results:
null returned from FindAction
Reproducible with versions:
Input System 1.8.2
Not reproducible with versions:
Doesn't seem to be a regression
Can’t test with versions:
N/A
Tested on (OS):
macOS
Notes:
- FindAction should have same semantics regardless of used search string.
- Either null checking is needed in this function or InputActionMap without actions should be created with an array of size 0.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 1.9.0):
Fixed in upcoming Input System version 1.8.3