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0
votes
Fixed

When a new script is created it lacks a tab symbol

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

1. Create a new script2. Open itNotice that the start function looks like this:[tab]void Start() {[tab][tab]}While it should look li... Read more

1
votes
Fixed

[iOS] Compressed baked cubemaps creates visible seams on iOS devices

iOS

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May 10, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Build 'Seams' scene to iOS3. Build the generated Xcode project to a device4. Notice t... Read more

1
votes
Fixed

[VR] Add support for setting renderScale before texture creation

VR

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May 10, 2016

-

Version/s:

Right now we always create the eye textures with a 1.0 renderScale. Therefore if a user wants to set it to something else we have to... Read more

0
votes
Fixed

Shader Input Arrays not getting set Unity 5.4

Shaders

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May 10, 2016

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Version/s: 5.4.0b17

Shader input arrays not getting set Unity 5.4 Steps to Reproduce-------------------------------1.Download the small user reproductio... Read more

0
votes
Fixed

Terrain can be selected even if picking in layer is disabled

Terrain

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May 10, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "795496.zip"2. Open scene "repro"3. In scene view, click on terrain and notice that it ... Read more

0
votes
Fixed

Unity crashes when animation activates/destroys particle emitters

Animation

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May 09, 2016

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Version/s: 5.4.0b17

How to reproduce:1. Open the attached project2. Open and play TestScene scene3. Select one of the Wolfs in hierarchy4. Enable "Deact... Read more

1
votes
Fixed

The screen is horizontally flipped when it is displayed through Unity Re...

Android

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May 09, 2016

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Version/s: 5.4.0b16

Reproduction steps:1. Open the attached project (795430-Repro.zip)2. Connect Android device with Unity Remote 43. Play the "test" sc... Read more

0
votes
Fixed

Render Textures are leaking through scenes (Reflection probes)

Shadows/Lights

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May 09, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project "AssetBundleBuildScene.zip"2. Open build settings and set build mode to developement wi... Read more

4
votes
Fixed

[ShapeModule] Assigning a different SkinnedMeshRenderer to Shape Module ...

Shuriken

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May 09, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project "ParticleSkinnedMeshCrash"2. Open scene "MainScene"3. Press Play4. Select the _PlayFX o... Read more

2
votes
Fixed

[Standalone] crashes after 60minutes+ in RenderSettings::VirtualRedirect...

Profiling

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May 09, 2016

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Version/s: 5.4.0b18

Steps to reproduce:1. open attached project2. open scene "Wilderness_lvl_08"3. build and run for standalone- leave the game running ... Read more

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