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0
votes
Active

[iOS] Specular lightning is inconsistent when using iOS

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Apr 24, 2024

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Version/s: 2021.3.37f1, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the brightness of the spheres in the Play vie... Read more

0
votes
Won't Fix

[iOS] Unable to select streaming apps when using broadcasting on iOS device

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 2023.3.0b10, 6000.0.0b16

Steps to reproduce: 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "broadcast... Read more

0
votes
By Design

Undefined symbol errors appear when building Xcode project using BuildPi...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16, 7000.0.0a1

How to reproduce:1. Download and open the attached project2. In the Editor toolbar, press "TestBuilds" > "iOS - LocalDev"3. Open ... Read more

0
votes
Fixed

[VFXG] Changing any property with multiple VFX selected resets exposed p...

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Apr 24, 2024

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Version/s: 2022.3.23f1, 6000.0.0b16

Steps to reproduce: 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi selection is ... Read more

0
votes
Fixed

Building a Player fails when using special characters in “Product Name” ...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce:1. Open the “ProjectNameSpecialCharactersBuildIssue“ project2. Open the “SampleScene”3. Build the project Expected ... Read more

0
votes
Fixed

Cookie looks corrupt in editor when Android is current target platform

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.1f1

Steps to reproduce: 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the SampleScene Actua... Read more

0
votes
Fixed

[VFXG] The input fields have overflowed their container due changing lab...

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Apr 24, 2024

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Version/s: 6000.0.0b16

Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more

0
votes
Won't Fix

The mouse cursor is positioned in the center when Cursor.LockState is se...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more

0
votes
Fixed

RenderParam.renderPriority is ignored when rendering Mesh with Graphics....

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Apr 24, 2024

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Version/s: 2022.3.23f1, 6000.0.0b14, 7000.0.0a1

Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “SampleScene” scene3. Open the Frame Debugger Window (Window &g... Read more

0
votes
Won't Fix

Data is not serialized correctly on time when OnValidate is used to retr...

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Apr 24, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the “ScriptableSaveBug.zip“ project2. Observe the Console Expected result: The serialized data value is the... Read more

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