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[iOS][IL2CPP] Game crashes when trying to access FieldInfo.GetValue on i...
Steps to reproduce: 1. Open attached project (getvalue_stripped.zip)2. Switch to iOS and make sure scripting backend is set to IL2CP... Read more
[WebGL] build fails with apostrophe in build output path
-e: see title. works by just removing the apostrophe from the path -repro:--create new project--make a folder inside of the project ... Read more
[Shaders][5.4] Engine uses more built-in shader keywords (compared to 5....
In Unity 5.4, the engine and the built-in shaders use up about 55 shader keywords (limit is 128 unique keywords per project). This i... Read more
XCode fails building Avro serialization plugin
1. Open project from link below2. Build to iOS3. Building via XCode will fail with use of undeclared indetifiers in Bulk_Avro_0.cpp ... Read more
Preloaded Assets from Player Settings are not loaded during play
Reproduction steps:1. Open attached project2. Play the project without selecting anything (gif attached)3. If the asset is selected ... Read more
[Linux Editor] Editor crashes when resizing window
Steps to reproduce:1) Open the attached project or create a new one.2) Switch the editor to windowed mode.3) Resize the editor windo... Read more
Standalone doesn't start with native resolution
Steps to reproduce : - create a new project and a scene- build the scene for standalone and notice that even tough Default is Native... Read more
[UI] Disabling the camera affects brightness of Canvas Image (Linear col...
Steps to reproduce:1. Open the attached project2. Load 'TestColorSpace.unity' scene3. Set Color Space to 'Linear' in 'Edit/Project S... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more
[Shader][ES 3.0] Image color is rendered incorrectly on specific Android...
Reproduction steps:1. Open the attached project2. Open and play "Main" scene3. Notice that the left squares' color is rendered corre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions