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Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
797608
Regression
Yes
[Shaders][5.4] Engine uses more built-in shader keywords (compared to 5.3), leaving less for users
In Unity 5.4, the engine and the built-in shaders use up about 55 shader keywords (limit is 128 unique keywords per project). This is 2 more than what 5.3.x used; need to somehow reduce the # of keywords used.
See http://forum.unity3d.com/threads/solved-64-keyword-limit-questions.252750/#post-2634394
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