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0
votes
Fixed

[MacOS][iOS] Font.CreateDynamicFontFromOSFont() unable to load some syst...

Mobile Graphics

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May 12, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the attached SampleFont.zip project 2. Build SampleScene for iOS and deploy the Xcode project to the devi... Read more

0
votes
Fixed

[FBX Exporter] Multiple meshes are exported as one if they use the same ...

Package: FBX Exporter

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Jun 04, 2020

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Version/s: 3.1.0-preview.1

How to reproduce: 1. Open the attached project "1224345.zip" 2. Open the "Test" Scene 3. Select "ToExport0" and "ToExport1" GameObje... Read more

0
votes
Fixed

Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid v...

Animation

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1253355" and "SampleScene" 2. Enter Play Mode --observe crash Reproducible with: 2018... Read more

0
votes
Fixed

Profile Anlyzer - Timing data in tooltip for 'Top 10 markers' looks inco...

Package: Profile Analyzer

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Jun 05, 2020

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Version/s: 1.0.0

Profile Anlyzer - Timing data in tooltip for 'Top 10 markers' looks incorrect In the Profile Analyzer, when you highlight a marker ... Read more

0
votes
Fixed

ToggleGroup triggering Events during OnEnable when parented to a CanvasG...

uGUI

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Jun 03, 2020

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Version/s: 2020.1.0a20, 2020.1.0b10, 2020.2

To reproduce: 1. Open user's attached project 2. Enter Play mode 3. Observe the Console window Expected result: No messages are pri... Read more

0
votes
Duplicate

[Window Management] Editor doesn't remain Maximized upon Restart

Window management

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Jun 05, 2020

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Version/s: 2020.2.0a12, 2020.2.0a14

The Editor opens up in Windowed mode instead of Fullscreen Mode on restarting. Even if "Load Previous Projects on Startup" is disabl... Read more

0
votes
Duplicate

Project created on 2020.1.0b10 or later causes the editor to crash when ...

Packman

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Jun 05, 2020

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Version/s: 2020.2.0a14

PackageCache.bin gets corrupted and causes the editor to crash when project created with 2020.1.0b10 or later is opened with 2020.1.... Read more

0
votes
Fixed

[TMP]Input value for the Margins is not changing when a mouse is dragged...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 2.1.0, 2.1.0-preview.1

On dragging the mouse cursor over the input field of "Margins(Left, Top, Right, Bottom)" properties don't change its value under "Ex... Read more

3
votes
Not Reproducible

ReloadAssembly -> EndReloadAssembly processing freezes Editor for minutes

Window management

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Jun 04, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b8, 2020.2

Almost every action in Editor requires Application.UpdateScene and domain reload. It happens in different actions, like starting p... Read more

0
votes
Fixed

[TextMeshPro] Text is not rendered when huge part of it is masked using ...

Package: TextMeshPro

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Jun 06, 2020

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Version/s: 2.1.0-preview.10

How to reproduce: 1. Open the attached project "1253625.zip" 2. Open the "TEST" Scene 3. Enter the Play Mode 4. In the Game View cli... Read more

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