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0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more

0
votes
Fixed

Changing Anti Aliasing value in Quality Settings causes an error when th...

Scene/Game View

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Jan 08, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Main Camera3. Open the Quality Settings (Ed... Read more

0
votes
Duplicate

[Metal] Crash on Initialize() in BuffersMetal with larger texture size

Metal

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Jan 03, 2020

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Version/s: 2019.2, 2019.2.9f1

How to reproduce:1. Open the attached project on Unity 2019.22. Change the active platform to iOS3. Replace IMAGE_NAME and its meta ... Read more

0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

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Jan 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps:1. Create a new Project2. Create a new Unlit shader3. In the struct v2f add the following line "float3 test;"4. S... Read more

0
votes
By Design

[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...

Mobile

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Jan 06, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a19

Reproduction steps:1. Open "1209550" project2. Build & Run for Android3. Press any UI Button4. Check the Logcat Expected Result:... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more

0
votes
Fixed

Unrealistic reflections are rendered when using an orthographic camera

Package: Scriptable Render Pipeline Universal

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Jan 04, 2020

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Version/s: 2017.4, 2019.2.3f1, 2020.1

Steps to reproduce:1. Download and open attached "PBRShadingCameraOrtho" project2. Press "Play"3. Observe the left capsule in the Ga... Read more

0
votes
By Design

[VR] Shader is broken after entering Play mode

Shaders

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Dec 19, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.17f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more

0
votes
Duplicate

Progressive Lightmapper stalls when baking 4K lightmaps after interrupti...

Progressive Lightmapper

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Jan 08, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f4, 2020.1

Steps to repro: 1. Open SponzaLWRP: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP2. Change to 4K lightmap size3. Change to t... Read more

0
votes
Postponed

EventType.DragUpdated is being called when the calling Window is unfocused

IMGUI

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Jan 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Click and drag the "Dra... Read more

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