Search Issue Tracker
Can't disable Java/ClickOnce installer options with JS
-e: see title -repro Java:--uninstall webplugin--install latest Java & Firefox--activate Java in Firefox--build a webplayer--add... Read more
Java installer now warns about missing "Permission" attribute in the man...
-e: see title -repro--uninstall webplayer plugin--install latest Java and Firefox--activate Java in FF--go to http://unity3d.com/gal... Read more
Unity freezes after evaluating local variable
Steps to reproduce : - import the project attached- open the scene TestScene2D and the script Add2DForce- place a breakpoint at line... Read more
Turning off child collider causes parent to use it's mass too
To reproduce:1. Open attached project2. Run scene test3. Press LMB to jump4. Press RMB twice to disable child object with collider5.... Read more
FBX positioned underneath the floor plane when Y is zero
To reproduce:1. Open the attached project2. Run the scene3. Notice how character's feet go under the plane Attached screenshots illu... Read more
Crash on hand-edited serialized prefab with partial updates
After a long investigation and discussion .. the crash was caused by a semi-manual update of assets (copying assets with incompatibl... Read more
[WWW][Texture]Channels getting swapped when loading a texture from remot...
To reproduce:1. Open the attached project2. Run the scene and wait while the texture is loaded3. Track logs to see what's happening:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal