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0
votes
Fixed

[Linux] projects fail to run on higher quality settings - all pink

Linux

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Jun 14, 2016

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Version/s: 5.4.0b22

-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more

0
votes
Fixed

[Shuriken] 3D start rotation affects Rotation Over Lifetime module

Shuriken

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Jun 14, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play.4. In hierarchy select particle system... Read more

0
votes
Fixed

[Android][IL2CPP] Crash in BuildReport when building IL2CPP apk on Mac

Editor - Other

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Jun 14, 2016

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Version/s: 5.4.0b21

To reproduce:1) Create new project2) Set it for building Android IL2CPP build (change platform/scripting backend, change bundle id f... Read more

0
votes
Fixed

Connect window was showed in Inspector tab and then Editor crashed on cl...

Connect

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Jun 14, 2016

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Version/s: 5.4.0b22

I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more

0
votes
Fixed

AssetBundleRequest:get_asset() fails while LoadScene is working

Asset Loading

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Jun 14, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity.2) Open scene 'ChangeScene1' an... Read more

1
votes
Fixed

Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds

Graphics - General

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Jun 14, 2016

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Version/s: 5.4.0b22

ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more

0
votes
Fixed

[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...

Networking

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Jun 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more

0
votes
Fixed

[SpritePacking] 'Find Reference in Scene' does not work on packed sprites

2D

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Jun 13, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project (sprite_test.zip)2. Open 'Test' scene3. Open Sprite Packer window and click 'Pack'4. Ri... Read more

0
votes
Fixed

Compile error: AwakeInternal() can not take parameters

Mono

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Jun 13, 2016

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Version/s: 5.4.0b21

To reproduce:1. Open attached project2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4Repro... Read more

0
votes
Fixed

[Anim] "Copy From Other Avatar" fails on first Apply

Animation

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Jun 13, 2016

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Version/s:

When you "Copy From Other Avatar", it fails on first Apply and gives the user an Update button. Clicking the Update button, then App... Read more

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