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0
votes
By Design

Depth of Field doesn't blur near objects when "Allow HDR" is disabled

Package: PostProcessing

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Mar 23, 2019

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Version/s: 2.1.4

Steps to reproduce: 1. Open original project "dof.zip" 2. Select "Main Camera" and toggle between "Allow HDR" setting Expected resu... Read more

0
votes
By Design

Isometric Tilemap is not being sorted properly when using a custom Cell ...

2D

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Mar 23, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce: 1. Open attached OC project 2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to th... Read more

0
votes
Fixed

[HDRP] The Light Reflection Color from the Spotlight is still present ev...

Package: Scriptable Render Pipeline HD

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Mar 23, 2019

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Version/s: 5.10.0

How to reproduce: 1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project 2. Set Active the Spot Light(BAD) GameObject... Read more

0
votes
By Design

Post Processing Profile has no effect when it was added from script unti...

Package: PostProcessing

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Mar 22, 2019

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Version/s: 2.0.7

How to reproduce: 1. Open attached project "UnityTest.zip" 2. Click "Window" > "Weather Maker" > "Setup Post Processing" 3. Observe ... Read more

0
votes
Fixed

Game objects are broken and 'Post-process Volume' causes blurred white s...

Package: SRP HD Template

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Mar 22, 2019

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Version/s: 5.2.3-preview

How to reproduce: 1. Create a new HDRP template project 2. Observe the Scene 3. Disable 'Post - process Volume' Game Object in the ... Read more

0
votes
Fixed

Shader is rendered wrongly in magenta or light blue color without any er...

Metal

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Mar 22, 2019

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Version/s: 2018.3.0a6, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project uploaded by QA "MetalTessShaderError.zip" 2. Open sample scene 3. Observe the scene a... Read more

0
votes
Won't Fix

[IL2CPP] ETW events are not triggered by EventSource class

IL2CPP

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a9, 2019.2.0a1

Steps to reproduce: 1. Download 1139667_repro.zip 2. Check if "Test" Scene is added to Build Scene list 3. Build for Standalone play... Read more

0
votes
Won't Fix

[Metal]Custom shader isn't visible in Build and Player when using Metal

MacOS

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached WeatherMaker.zip project 2. Run the demo scene 3. In the cloud dropdown select heavy clouds ... Read more

0
votes
Fixed

Terrain objects in a Prefab that is instantiated at runtime do not rende...

Terrain

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Mar 22, 2019

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Version/s: 2018.3.0a4, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more

0
votes
Won't Fix

[Alembic Exporter] The resulting animation after export is 1 frame off c...

Package: Alembic

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Mar 22, 2019

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Version/s: 2.2.0

Given the attached file (backflip.abc) Setup the scene so a recording of the attached file will trigger when pressing play. Recordi... Read more

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