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Depth of Field doesn't blur near objects when "Allow HDR" is disabled
Steps to reproduce: 1. Open original project "dof.zip" 2. Select "Main Camera" and toggle between "Allow HDR" setting Expected resu... Read more
Isometric Tilemap is not being sorted properly when using a custom Cell ...
How to reproduce: 1. Open attached OC project 2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to th... Read more
[HDRP] The Light Reflection Color from the Spotlight is still present ev...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "HDRP v3.zip" Project 2. Set Active the Spot Light(BAD) GameObject... Read more
Post Processing Profile has no effect when it was added from script unti...
How to reproduce: 1. Open attached project "UnityTest.zip" 2. Click "Window" > "Weather Maker" > "Setup Post Processing" 3. Observe ... Read more
Game objects are broken and 'Post-process Volume' causes blurred white s...
How to reproduce: 1. Create a new HDRP template project 2. Observe the Scene 3. Disable 'Post - process Volume' Game Object in the ... Read more
Shader is rendered wrongly in magenta or light blue color without any er...
How to reproduce: 1. Open the attached project uploaded by QA "MetalTessShaderError.zip" 2. Open sample scene 3. Observe the scene a... Read more
[IL2CPP] ETW events are not triggered by EventSource class
Steps to reproduce: 1. Download 1139667_repro.zip 2. Check if "Test" Scene is added to Build Scene list 3. Build for Standalone play... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce: 1. Open the attached WeatherMaker.zip project 2. Run the demo scene 3. In the cloud dropdown select heavy clouds ... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
[Alembic Exporter] The resulting animation after export is 1 frame off c...
Given the attached file (backflip.abc) Setup the scene so a recording of the attached file will trigger when pressing play. Recordi... Read more
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