Search Issue Tracker

Won't Fix

Votes

0

Found in [Package]

1.1.13

Issue ID

1229942

Regression

No

[Unity Test Framework] UnityTearDown is skipped when a test fails during the UnitySetUp

Package: Test-Framework

-

How to reproduce:
1. Open attached project "TestTimeoutIssue.zip"
2. Open Test Runner window and PlayMode tab
3. In Test Runner, run "SetupFail" test
4. Observe the Console window

Expected result: the test is not successful, Teardown and UnityTearDown is run
Actual result: the test is not successful, Teardown does not run

Reproducible with: 2018.4.20f1, 2019.3.6f1, 2020.1.0b3, 2020.2.0a3 (1.1.11, 1.1.13)
Could not test with: 2017.4 (test runner missing features, errors in the console window)

  1. Resolution Note:

    In the attached project an exception is thrown from UnitySetup and respectively Setup is never being called. Thus TearDown doesn't need to be called either. When an exception is thrown from a Setup method, then all the necessary TearDowns are being called in expected order.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.