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0
votes
By Design

GetRuntimeMemorySizeLong returns incorrect size when in Play Mode

Profiling

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Jan 24, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected result: 4MB is displa... Read more

7
votes
Fixed

[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...

IL2CPP

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Feb 02, 2022

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Version/s: 2020.3, 2020.3.12f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ONNXRuntimeBug.zip" 2. Go to Player Settings and set the "Scripting Backend" to "I... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested is not listened to when entering Play ...

2D

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open attached project "case_1366319" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. Wait for UI to finish l... Read more

0
votes
Fixed

Editor performance degrades when adding more Sprites to the Tilemap and ...

2D

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user attached "BugExample.zip" project 2. Enter the "SampleScene" Scene found in the Assets/Scenes fol... Read more

0
votes
Fixed

[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...

2D

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Jan 26, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a1

Reproduction steps: 1. Open the user's attached project "Tilemap_MaskTex_test.zip" 2. Enter Play mode 3. Open Frame Debug window and... Read more

0
votes
Fixed

BuildFailedException is thrown when building a new project

Build Pipeline

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Mar 21, 2022

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Version/s: 2021.2.17f1, 2022.1

Steps to reproduce: 1. Open the attached project 2. Press File > Build and Run Expected result: Project is built Actual result: Bui... Read more

0
votes
Won't Fix

Project gets stuck on import loop when upgrading to newer streams

Mono

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Dec 10, 2021

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Version/s: 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps: 1. Open user's attached project Expected result: Project opens Actual result: Project gets stuck on import loop... Read more

6
votes
Active

MacOS WKWebview has delayed inputs when using non-English characters

MacOS

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Feb 03, 2022

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Version/s: 2019.4.32f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more

1
votes
Fixed

"unity default resources" contains UnitySplash-cube when the splash scre...

Build Pipeline

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Feb 02, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more

0
votes
Fixed

URP Decal Projector becomes cropped when Post Processing is disabled

Package: Scriptable Render Pipeline Universal

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Jan 24, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b3, 2022.2

How to reproduce: Open the attached project "Decal projector cropped when postprocesing is disabled.zip" Expected results: URP Deca... Read more

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