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0
votes
Fixed

Minimising and then maximising crashes unity in PlatformSemaphore::WaitF...

uGUI

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Jun 30, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Open attached project "case_810392-Jumps.zip"2. Open "LevelEditor" scene3. Minimise the editor.4. Wait 5 secon... Read more

5
votes
Fixed

SceneManager.SetActiveScene doesn't work inside the SceneManager.sceneLo...

-

Jun 30, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Open attached "case_810327 repro" project2. Open "One" scene3. Play in editor4. Observe console Results: Scene... Read more

0
votes
Fixed

[WSA] LightmapSettings is null error

Windows Store Apps

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Jun 30, 2016

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Version/s: 5.3.5p6

On WSA 8.1 platform with 5.3.5p6 getting "LightmapSettings is null" error. Regression in 5.3.5p6. Previous versions work fine.Not re... Read more

0
votes
Fixed

Starting a server cashes on libwebsocket_service_fd

Networking

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Jun 30, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. open attached project2. play scene 'Main menu'3. press 'setup server'4. enter settings in case they are not th... Read more

0
votes
Fixed

[iOS] Launch Image flips with fixed orientation

iOS

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Jun 30, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy to a device via Xcode.4) Open the app. The pr... Read more

0
votes
Fixed

Editor renders as fast as it can even if vsync is on

Graphics - General

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Jun 30, 2016

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Version/s: 5.4.0b24

1. Create new project in the editor2. Go to player settings, observe vsync is on3. Press play, observe thousands frames per second. Read more

0
votes
Fixed

[WebGL]Error creating/requesting Network matches on WebGL

Networking

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Jun 30, 2016

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Version/s: 5.3.5p5

Error creating/requesting Network matches on WebGL. Steps to reproduce:1. Open attached project and configure Multiplayer settings u... Read more

0
votes
Fixed

Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...

UI

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Jun 29, 2016

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Version/s: 5.4.0b23

How to reproduce:1. Open the attached project2. Open profiler window (Window -> Profiler)3. Open and play DefaultScene scene4. No... Read more

55
votes
Fixed

Disabling UI crashes at GameObject::IsActive

uGUI

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Jun 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open CrashTestDummy.zip project2. Open SceneA (or SceneB)3. Click the big button in the middle continuously u... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

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Jun 29, 2016

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Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

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