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0
votes
By Design

GameObject is not culled and can be seen in the Frame Debugger when Came...

Camera

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Mar 26, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "CullingTest2"2. Open the Frame Debugger (Window->Analysis->Fram... Read more

3
votes
Fixed

[Playables] "Animation Start" function is not trigger when SetTime() wit...

Animation

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Mar 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more

4
votes
Fixed

[Playables] Most recent Animation Event is not triggered again when rese...

Animation

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Mar 26, 2020

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Version/s: 2018.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more

0
votes
Fixed

TMP_Text.text reverts to a previous value in Play Mode after assigning a...

Package: TextMeshPro

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Mar 26, 2020

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Version/s: preview.6-1.5.0, preview.7-2.1.0, preview.7-3.0.0

How to reproduce:1. Open the project "case_1230799-TMP_Text"2. Open the scene "SampleScene"3. Enter the Play Mode4. Select the GameO... Read more

0
votes
Fixed

[2D Animation] SpriteResolver Inspector not updated when GameObject is d...

Package: 2D Animation

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Mar 26, 2020

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Version/s: 4.2.0

[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compone... Read more

0
votes
Fixed

[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...

Package: 2D Animation

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Mar 26, 2020

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Version/s: 4.2.0

When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more

0
votes
Fixed

TextMesh Pro causes MissingComponentException if using non-ASCII characters

Package: TextMeshPro

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Mar 26, 2020

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Version/s: preview.5 - 3.0.0

How to reproduce:1. Open user-submitted project (BugReportColorPicker.zip)2. Open the SampleScene3. Enter Play Mode and click on the... Read more

0
votes
Fixed

[HDRP] Scene View is not rendered when MSAA within Forward is enabled an...

Package: Scriptable Render Pipeline HD

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Mar 26, 2020

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Version/s: 7.2.0

Reproduction steps:1. Open the project from the attached file "1230778.zip"(link in edit)2. Go to Project Settings > HDRP Default... Read more

2
votes
Fixed

[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...

Package: Input System

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Mar 26, 2020

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Version/s: 0.9.0-preview

How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

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Mar 26, 2020

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Version/s:

1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more

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