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0
votes
Duplicate

[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling...

Asset Bundles

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Dec 20, 2019

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1206854-atlasbundlebug2.zip") 2. Open the repro scene ("SampleScene") 3. Build... Read more

3
votes
Won't Fix

2017.4 - 2019.3 Editor UI redraw performance regression

IMGUI

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Dec 19, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Reproduce 1. Create a new project 2. Open layout "Window > Layouts > Default" 3. Open Profiler Window 4. Change Profiler from Playmo... Read more

0
votes
Fixed

Audio Source Spatial Blend property is ignored when a Rigidbody componen...

Audio

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Dec 17, 2019

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Version/s: 2019.1.0a9, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1206115_SpatialBlend.zip) 2. Attach a Ridigbody component to "Audio Source" g... Read more

1
votes
Fixed

Original window doesnt enter fullscreen mode when launching with second ...

Windows

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Dec 27, 2019

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Version/s: 2017.4.36f1, 2018.4, 2019.2.0a5, 2019.3, 2020.1

Reproduction steps: 1. Open attached project 2. Build and run the project 3. Make sure "windowed" is unticked 4. Select lower resolu... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

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Aug 23, 2020

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Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps: 1. Open the user's supplied project 2. Build or Build and Run to an Android device Expected result: Editor buil... Read more

1
votes
Won't Fix

Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...

Mono

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Dec 24, 2019

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Version/s: 2019.2.10f1, 2019.3.0b6, 2019.3.0f3, 2020.1.0a6

Steps to reproduce: 1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.1... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

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Dec 26, 2019

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Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the project "case_1207764-particleSystem" 2. Open the scene "SampleScene" 3. Select the GameObject "Partic... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

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Dec 26, 2019

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Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. Switch platform to Android 3. Enter Play Mode and observe the Play Mode and the Console A... Read more

0
votes
Fixed

HandleUtility.PickGameObject throws errors when called with Repaint and ...

IMGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.1.4f1, 2019.2, 2019.3

Reproduction steps: 1. Open user's attached project "BRP_CardShark" and scene "SampleScene" 2. In Hierarchy, select "Main Camera" 3... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

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Nov 02, 2019

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Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("1195767-Reprop.zip") 2. Open Demo scene 3. Select Camera Game object (Scene->CameraOrbi... Read more

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