Search Issue Tracker
[Accelerator] Editor freezes during asynchronous upload "On demand sched...
Reproduction steps:1. Pull the GitHub repo provided in the initial report2. Open the Unity project (it will be connected to an Accel... Read more
Import Activity Window shows "None (Object)" after renaming asset
How can we reproduce it1 Create new 3D project2 Create new folder or Material3 Rename it4 Select asset, RightMouseClick ->View in... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:1. Open the attached "Klondike.zip" project2. Build and run on UWP3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps:1. Open the user's attached "XR Plugin UI Bug.zip" project2. Load SampleScene3. Enter Play mode4. Observe the vie... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce:1. Open the user's attached project("U2021.zip")2. In the Project window rename "rapid.obj" to "Model.obj"3. Rename... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more
Shader is not set correctly when using Custom Render Pipeline Asset
How to reproduce:1. Open users attached project2. Navigate to Assets > __Dev > Matt > Environment > test_asset_master &g... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject