Search Issue Tracker
Fixed
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X
Fixed in 2023.1.0a18
Votes
0
Found in
2020.3.35f1
2021.3.1f1
2022.1.3f1
2023.1.0a12
Issue ID
UUM-2177
Regression
No
[Shuriken] Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene
Steps to Reproduce:
1. Create a new Project
2. Hierarchy > right-click > Effects > Particle System
3. Create Preset of the Particle System
4. Drag and drop the Preset of the Particle System in the Scene
Expected Result:
Preset should also work as Particle System
Actual Result:
Pink shader is coming and Renderer becomes disable, shaders and Textures can't be added
Reproducible on: 2020.2.0a7, 2020.1.0b6, 2019.3.7f1, 2018.4.17f1
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2023.1.0a18):
Fixed Preset support for the ParticleSystem and its renderer.