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[tvOS] App remains paused when a played video is closed with menu button
To Reproduce: 1. Build and run the attached app on iOS.2. Click on any of the play video buttons.3. Click the 'Menu' button.4. Obser... Read more
[iOS] Video Player doesen't work with iOS Simulator
To Reproduce: 1. Build and run the attached project for iOS simulator (tested on iPhone SE).2. Click on any of the play video button... Read more
[Win][Regression][5.5] Shadowy artifact appears on Terrain upon SpeedTre...
Steps to repro: 1. Open Unity 5.5.0 on Windows;2. Extract attached package and open 'test' scene;3. In the Hierarchy double click on... Read more
Can enter playmode with Script containing compiling errors
Opening a project with compiling errors doesn't show them on the console, and allows to play the scene. Steps to reproduce: 1. in em... Read more
Unity crashes after pressing 'CTRL+Z' multiple times
Steps to reproduce:1. Open attached project.2. Open scene named "Level".3. Select all game objects in the "Hierarchy" window and dup... Read more
Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...
Steps to reproduce:Download and try opening the project. Actual result:The Editor crashes. Expected result:The project should be ope... Read more
Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
[GPUProfiling] RenderDeferred.ForwardObjectsToDepth takes longer on the ...
How to reproduce: 1. Open the attached project and the "profiler test" scene in it.2. Open the Profiler window in the Editor and add... Read more
Custom Font error when setting the font size
1. Open user attached project in 5.4.0b25Notice that text is not rendered and "Font size and style overrides are only supported for ... Read more
[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce:1) Open the attached project.2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons