Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b25
Issue ID
813964
Regression
Yes
Custom Font error when setting the font size
1. Open user attached project in 5.4.0b25
Notice that text is not rendered and "Font size and style overrides are only supported for dynamic fonts." error message is coming up in console.
2. Open user attached project in 5.4.0b24
Notice that it works okay.
Expected behavior: Custom font is rendered
Actual behavior: Custom font is not rendered and error messages are shown in console
Repro on: 5.4.0b25, 5.4.0f1
No repro on: 5.4.0b24
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment