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[iOS] Custom UI Text box corruption with IL2cpp
Steps to reproduce:1) Open the attached project.2) Set the scripting backend to IL2cpp in Player Settings.3) Build and run on an iOS... Read more
Drag-and-dropping images into Scene View does not support multi-selection
repro:- select 2 assets in a folder- drag them to scene view- result: only one gets imported Read more
[TerrainTexturing] Changes in terrain texture layers are not reflected o...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached 'terrainTextureBug' package;4. Open 'test' scene; 5. Notice ... Read more
[SinglePassStereo] Game view when using Split Stereo View looks differen...
It should look the same as double pass mode. Read more
Animation view rotation keyframes changes values after moving time line.
Steps to reproduce (or just watch mp4):1. Open my attached project.3. Open "rotation_attempt" scene.4. Press hand object in hierarch... Read more
Projector gets drawn two times when transparent object is in the scene
Reproduction steps:1. Open the project2. Open "Test Scene"3. Play scene Expected result: Projection doesn't change color when a tran... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more
Camera ignores rect if SetTargetBuffers is used
To reproduce:1. Open attached project2. In SetTargetBuffersTest, comment out line 107 (targetTexture) & uncomment line 108 (SetT... Read more
[Xbox One] Unable to make a Package Build
Unable to make a Package Build Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons