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Materials Break when switching build Architecture
Steps to reproduce:1. Open attached "Case 817898 repro" project2. Open test scene-- Take a look at the textured model3. Go to build ... Read more
Mask UI Component needs to be re-enabled in order to mask image correctly
Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more
[SinglePassStereo] Changing the renderViewport scale + single pass not s...
1) Download the attached project2) Open ViewPortScene3) Ensure Target Platform is windows standalone4) Ensure VR Supported is enable... Read more
[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...
Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more
[Linux Editor] Color window shows flipped and offset image when using th...
Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more
[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...
Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more
[HLAPI] NetworkTransformChild and NetworkTransform inconsistency in inte...
Steps to reproduce:1. Open attached project2. Connect two instances (Host and Client)- NetworkTransform and NetworkTransformChild in... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more
Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...
Steps to reproduce: 1. Open attached project2. Open "test" scene3. Press play4. Hold space("Cube" is rotating around towards the red... Read more
[ModelImporter] Keep Quads option isn't exposed in script
Steps to reproduce: 1. Create new project and new script2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Ther... Read more
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