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1
votes
Fixed

Materials Break when switching build Architecture

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open attached "Case 817898 repro" project2. Open test scene-- Take a look at the textured model3. Go to build ... Read more

1
votes
Fixed

Mask UI Component needs to be re-enabled in order to mask image correctly

UI

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Open project2. Open "Mask5.4bf2Report" scene-- Look at the game window. Notice that there are no UI components... Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

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Jul 26, 2016

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Version/s: 5.4.0f3

1) Download the attached project2) Open ViewPortScene3) Ensure Target Platform is windows standalone4) Ensure VR Supported is enable... Read more

0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more

0
votes
Fixed

[Linux Editor] Color window shows flipped and offset image when using th...

Linux

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Jul 26, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1) Create a new project.2) Select 'Main Camera' in the Hierarchy.3) Double click the 'Background' color box in th... Read more

0
votes
Fixed

[AnimationCurve] Edit key option clamps time to 0 and as a result doesn'...

Animation

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "Curve Test Scene"3. In hierarchy select "Curve Test" and click on "Animat... Read more

1
votes
Fixed

[HLAPI] NetworkTransformChild and NetworkTransform inconsistency in inte...

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce:1. Open attached project2. Connect two instances (Host and Client)- NetworkTransform and NetworkTransformChild in... Read more

0
votes
Fixed

Arrays that have more than 64 elements can't be inspected when multisele...

Inspector Functionality

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more

0
votes
Fixed

Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...

Scripting

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project2. Open "test" scene3. Press play4. Hold space("Cube" is rotating around towards the red... Read more

0
votes
Fixed

[ModelImporter] Keep Quads option isn't exposed in script

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Jul 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and new script2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Ther... Read more

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