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Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce:1. Open the attached project (case_1225101.zip)2. Enter Play Mode3. Open the Console window (Window > General ... Read more
[XR][Android][URP][ShaderGraph] Shader graph is excluded from build but ...
Reproduction steps:1. Open the user's provided case "SRP_MainTidy.zip"2. In the Package Manager remove anything XR related3. Build t... Read more
Prefabs which are not nested return null value when using PrefabUtility....
Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more
[Android] [Mac] Build fails on macOS when Burst package is installed
Reproduction steps:1. Create a new project or open an existing one2. Install Burst package3. Build for Android Expected result: Buil... Read more
[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...
Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more
[2018.4] TestRunner skips tests with [Category] Attribute in Unity 2018.4
Reproduction steps:1. Open attached project "TestTestProject2018.zip"2. "Run all" in the Test Runner3. Observe the Triangle category... Read more
[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...
Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more
[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...
Reproduction steps:1. Create a new project2. Add a Terrain and a Cube to the Scene3. Make sure the Cube contributes to Global Illumi... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps:1. Open the project from the attached file "1225021.zip"2. Enter Play Mode3. Adjust the Main Camera so that the r... Read more
'Unsupported material wedge reference mode type' error is thrown when im...
To reproduce:1. Create a new Unity project (or open an existing one)2. Import the attached 'Test.fbx' file3. Observe the Console win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class