Search Issue Tracker

0
votes
Fixed

Creation of AssetBundles containing shaders is non-deterministic (incons...

Package: Build Pipeline - Addressables

-

Apr 09, 2020

-

Version/s: 1.7.5

How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more

0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

-

Apr 09, 2020

-

Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more

0
votes
Fixed

[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...

Package: Input System

-

Apr 09, 2020

-

Version/s: preview.6 - 1.0.0

Repro steps:1. Open the user's attached project "InputSystemBugReport.zip"2. Connect a PS4 controller to the computer3. Enter Play M... Read more

0
votes
Fixed

Prefab Asset with Playable Director throws an unnecessary warning when u...

Package: Timeline

-

Apr 09, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open the "1235781 repro" project2. Open the "TestScene" Asset from the Assets folder3. Create a new Timeline and... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

-

Apr 09, 2020

-

Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Fixed

[2D] [PSD Importer] Unable to rig PSD file without unique layerId

Package: 2D PSD Importer

-

Apr 09, 2020

-

Version/s: 3.0

[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project2. select the panboo_b... Read more

0
votes
Fixed

[2D] [PSD Importer] PSD Metafile not updated when reimported

Package: 2D PSD Importer

-

Apr 09, 2020

-

Version/s: 3.0

[2D] [PSD Importer] PSD Metafile not updated when reimported Steps to Repro: 1. Open the attached project2. Create animation clip wi... Read more

0
votes
Fixed

[Caching Shader PP] "Preprocess only" checkbox is not persistent

Shaders

-

Apr 09, 2020

-

Version/s:

STR:1. Open any project2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled3. Select... Read more

0
votes
Fixed

A performance decrease occurs when excluding multiple Profile Analyzer M...

Package: Profile Analyzer

-

Apr 09, 2020

-

Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

-

Apr 09, 2020

-

Version/s:

Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.