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GameObject reference in a Script Component becomes missing when unpackin...
How to reproduce:1. Open the “PrefabVariantBug.zip“ project2. Open the “SampleScene“3. Select the “Reference” GameObject in the Hier... Read more
Project Settings vertical separator position is not synchronized with th...
How to reproduce:1. Create and open a new project2. Open the “Project Settings“ in (Edit > Project Settings) in the Toolbar3. Cli... Read more
Error “TargetPositionCache is inaccessible due to its protection level“ ...
Reproduction steps:1. Open the attached project "ReproProj"2. Delete the “/Assets/Scripts/TargetPositionCache.cs” Script3. Observe t... Read more
Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mo...
Reproduction steps:1. Create a new 3D project2. Open the Physics Debug window (Window > Analysis > Physics Debugger)3. Dock th... Read more
Infinity loop when selecting a dropdown element when BindingMode TwoWay ...
How to reproduce:1. Open the “AppUI“ project2. Open the “SampleScene“3. Enter the Play Mode4. Click on the “@AppUI:selectedItemsMess... Read more
[URP][RG] Incorrect partial blur when using RenderGraph in URP
Reproduction steps:1. Open the attached “repro_IN-83892“ project2. Open the “Assets/SampleScene.unity” Scene3. Observe the Game view... Read more
The secondary Virtual Player does not sync code changes made in JeyBrain...
How to reproduce:1. Open the “SmallRiderMPPM“ project2. Open the “SampleScene“3. Set the “Edit/Project Settings/Editor/Enter Play Mo... Read more
[Shader Stripping]Test shaders are selectable on user side.
[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are avai... Read more
Editor freezes/hangs when calling ScheduleBatch for IJobParticleSystemPa...
Reproduction steps:1. Open the attached "repro_IN-83879" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more
The Range of selected Spot Lights get reset when altering the Radius or ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/OutdoorsScene” scene3. Observe the Range field of eac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled