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[iOS] Controller is not recognized if pairing is done before starting Un...
Steps to repro:1. Build iOS project with SimpleDemo_UsingActionAsset scene2. Run on iOS device where DualShock is already paired3. N... Read more
UploadHandlerFile does not upload large files
How to reproduce:1. Set up a localhost server (more details in the initial message and attached video)2. Add the provided index.php ... Read more
High CPU usage by Semaphore.WaitForSignal when running on Mali GPU
Reproduction steps:1. Download and open the submitted project2. Build and run for Android3. Look at fps counter on the top-left corn... Read more
Frame Selection in the Profile Analyzer is changed when moving the curso...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some Frames of the Editor... Read more
[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...
Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more
Renamed or duplicated native format asset contains old asset's name till...
Steps (Renaming):1. Create ScriptableObject asset ("Scriptable.asset")2. Rename it to "Test" (Do not save project)3. Go to File Syst... Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more
InputAction variables aren't indented accordingly in Inspector window
How to reproduce:1. Open attached project ("Input Editor Visual Bug.zip")2. Open Inspector window3. Select "INSPECTOR VISUAL BUG" Ga... Read more
[HDRP] Several debug modes no longer compile on Mac
1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window