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Packages folder scanned by Editor causing compilation errors
To reproduce (if using user project, just open it):1. Create a new Unity project.2. Create a new custom vs solution, add generated d... Read more
Dragging sprite into the Grid and leaving Scene tab without releasing re...
To reproduce:1. Open the "TestScene" in the attached project2. Select the "Grid" Game Object from the Hierarchy3. Select the "tile0_... Read more
Mesh collider gets corrupted if no triangles are specified
How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more
When using Unity's Nav Mesh Agent, a character keeps stoping along the w...
Steps to reproduce:1. Open QA's attached project2. Open scene "repro"3. Play the scene and observe character animations Reproduced w... Read more
Text letters are drawn on each other when using bold style a specific 'k...
To reproduce:1. Open project2. Open 'BugScene' Expected: 'Right bold' and 'Wrong bold' texts should look similarActual: 'Wrong bold'... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro:1. create a new Tilemap... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects2. Create cube and drag it to project tab to create prefab3. Sync pro... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps:1. Open the attached project "smallerProject.zip";2. Build the project on iOS device; Actual result: an error sho... Read more
Physics Joints collision is not blocking as expected
How to reproduce:1. Open the attached project2. Open the "ConfigurableJointTravelThrough" scene3. Enter Play mode4. Press "Run Joint... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code