Search Issue Tracker

0
votes
Fixed

[InputSystem] InputActionReference loses GUID when its action is moved o...

Package: Input System

-

Mar 20, 2020

-

Version/s: preview.6 - 1.0.0

How to reproduce:1. Open the attached 'project-1229145.zip' project2. In the Hierarchy window select 'GameController'3. In the Inspe... Read more

0
votes
Fixed

Device simulator 2.1.0 has compilation errors in SimulatorWindow class

Package: Device Simulator

-

Mar 19, 2020

-

Version/s: preview - 2.1.0

To reproduce:1. Open any project2. Import Device Simulator package Expected: No compilation errorsActual: Two compilation errors Rep... Read more

1
votes
Duplicate

Crash on UnityEngine.AI.NavMesh:GetSettingsNameFromID when selecting Age...

AI Navigation

-

Mar 19, 2020

-

Version/s: 2017.4, 2018.4, 2019.2.4f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1229089.zip")2. Open Navigation window (Window -> AI -> Navigation)3. Select... Read more

0
votes
Active

High CPU usage with UpdateNavMeshDataAsync on Android

AI Navigation

-

Mar 19, 2020

-

Version/s: 2020.1.0a25, 2022.2.0a13

Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more

0
votes
Not Reproducible

[HDRP] CommandBuffer.CopyTexture results in white RenderTexture when Ren...

Package: Scriptable Render Pipeline HD

-

Mar 19, 2020

-

Version/s: 8.0.1

How to reproduce:1. Open the attached '1229053.zip' project2. Open 'samplescene' Scene3. Enter Play Mode4. Select 'Copy Texture' Gam... Read more

0
votes
Fixed

Creation of AssetBundles containing shaders is non-deterministic (incons...

Package: Addressables

-

Mar 19, 2020

-

Version/s: 1.7.5

How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more

0
votes
Fixed

[Profile Analyzer] Frame Control value overlaps with drop-down list when...

Package: Profile Analyzer

-

Mar 19, 2020

-

Version/s: 0.6.0-preview.1

Reproduction steps:1. Open attached project "ProfileAnalyze.zip"2. In Profile Analyzer window, Load "case_1229216-capture.pdata"3. I... Read more

0
votes
Fixed

[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...

Profiling

-

Mar 19, 2020

-

Version/s: 2020.1.0a24, 2020.1.0b2, 2020.2

How to reproduce:1. Create a new project2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standa... Read more

2
votes
By Design

Serialized field values in different Platform Dependent Compilation dire...

Serialization

-

Mar 19, 2020

-

Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open the "SampleScene" Scene in the attached "1229008.zip" Unity project2. Select the "GameObject" GameObject in... Read more

0
votes
Fixed

[Scene/Game View] Changing the Light type doesn't update it's respective...

Scene/Game View

-

Mar 19, 2020

-

Version/s: 2020.1.0a12, 2020.2.0a1, 2020.2.0a4

On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.