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0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

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Nov 12, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project 2. Build and run the Scene... Read more

0
votes
By Design

Instanced meshes are not drawn at certain camera angles when Graphics.Dr...

Graphics Device Features

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May 26, 2020

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Version/s: 2019.2.11f1, 2019.3, 2020.2

How to reproduce: 1. Open the attached '1250562.zip' project 2. Open '10001_00' Scene 3. Enter Play Mode 4. Pan the viewport camera ... Read more

0
votes
Not Reproducible

[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...

Package: Oculus XR Plugin

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Nov 08, 2019

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Version/s: 2019.2, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached "DepthSampleOculus.zip" 2. Open Project Setting > XR Plugin Management 3. In the XR Plugin Ma... Read more

0
votes
By Design

[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...

Graphics - General

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Dec 03, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the attached DXT1CrunchedTest.zip project 2. Go to the Project window and select RandomStart.png 3. Inspec... Read more

0
votes
Fixed

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset - Importers

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Dec 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Select Test->Run in the top toolbar 3. Inspect the Console Window Expected result... Read more

2
votes
By Design

NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...

AI Navigation

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "NavMeshJumpBugExample" 2. Enable "MaxJump19-NavObstacle" GameObject ... Read more

0
votes
Won't Fix

Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...

Build Pipeline

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Dec 06, 2019

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Version/s: 2018.2, 2018.3, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1203536" project 2. Notice that there are no GameObjects in the Scene 3. Build a Standalone Player Exp... Read more

2
votes
Fixed

[Performance Regression] "EditorLoop" takes a significant amount of time...

Profiling

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Dec 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open "1203866" project 2. Open the Profiler and start Recording 3. Enter Play mode 4. Notice the average "Sel... Read more

1
votes
Fixed

Reference to Animation is lost when ModelImporter.clipAnimations is set ...

Asset - Importers

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May 12, 2020

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Version/s: 2019.2.1f1, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more

0
votes
Fixed

Deleting a Scrollbar on the ScrollView causes scene to become dirty mult...

uGUI

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Create a new Project 2. Add UI > ScrollView to the Scene 3. Add any UI element on the ScrollView > Viewport > C... Read more

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