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0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

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Nov 12, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

0
votes
Fixed

[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...

Progressive Lightmapper

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May 27, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more

0
votes
Not Reproducible

[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...

Package: Oculus XR Plugin

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Nov 08, 2019

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Version/s: 2019.2, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached "DepthSampleOculus.zip"2. Open Project Setting > XR Plugin Management3. In the XR Plugin Ma... Read more

0
votes
By Design

[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...

Graphics - General

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Dec 03, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the attached DXT1CrunchedTest.zip project2. Go to the Project window and select RandomStart.png3. Inspect t... Read more

0
votes
Fixed

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset - Importers

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Dec 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project2. Select Test->Run in the top toolbar3. Inspect the Console Window Expected result:... Read more

2
votes
By Design

NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...

AI Navigation

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "NavMeshJumpBugExample"2. Enable "MaxJump19-NavObstacle" GameObject in... Read more

0
votes
Won't Fix

Destroying a Game Object inside "IPostprocessBuildWithReport.OnPostproce...

Build Pipeline

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Dec 06, 2019

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Version/s: 2018.2, 2018.3, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open "1203536" project2. Notice that there are no GameObjects in the Scene3. Build a Standalone Player Expecte... Read more

2
votes
Fixed

[Performance Regression] "EditorLoop" takes a significant amount of time...

Profiling

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Dec 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open "1203866" project2. Open the Profiler and start Recording3. Enter Play mode4. Notice the average "Self ms... Read more

0
votes
Fixed

[Frame Debugger] Title of Texture preview in Frame Debugger overlaps on ...

Graphics - LowLevel

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May 19, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Title of Texture preview in Frame Debugger overlaps on Texture property data. Refer the attached video Steps to reproduce:1) Create ... Read more

0
votes
Fixed

Deleting a Scrollbar on the ScrollView causes scene to become dirty mult...

uGUI

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Create a new Project2. Add UI > ScrollView to the Scene3. Add any UI element on the ScrollView > Viewport ... Read more

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