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Video playback stops and cannot be resumed when returned from the backgr...
How to reproduce:1. Open the attached project2. Build And Run the project3. Minimize the app window during video playback (shortcut:... Read more
HDR Disable Ineffective on HDR Display when in Game View
How to reproduce: Open the project "IN-64200_HDRP Multi-Camera UI HDR Tests" Open “Test A“ scene Drag the Game window to a -10-bit- ... Read more
Low opacity Raw Image when using 10-bit 4K HDR Display
How to reproduce: Open the project "IN-64240_HDRP Multi-Camera UI HDR Tests v1-3" Open the “Test B” scene Drag the Game View window ... Read more
Crash on multiple stack traces when opening a specific project
Reproduction steps:1. Open the attached "project_IN-64929" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1, 20... Read more
Android "Symbols output options" field is not compatible with the resize...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select "Android" platform item in the list Try to resize t... Read more
[MacOS] Editor crashes on GUIViewPlatform::GetCocoaView and Editor Memor...
How to reproduce:1. Open any project with VFX Graph installed2. Create a VFX Graph and open it3. Double-click the Group Node Labeled... Read more
Shader warnings are thrown when building Shader Graph Feature Examples S...
How to reproduce:1. Create a new empty 3D (URP) or 3D (HDRP) project2. Import Shader Graph Feature Examples Sample (Package Manager ... Read more
UXML importer fails to detect invalid UXML field and then results in Arg...
To reproduce, open the attached project and open the UI Builder window. Notice the argument exception in the console: ArgumentExcept... Read more
Duplicate linked flags are created when building a project for macOS usi...
How to reproduce:1. Open the user’s attached " ReproUnityDuplicateLinkFlags (1).zip" project (note that the “DuplicateLinkerTest.zip... Read more
[Android] Player crashes with an error "Unable to instantiate fragment c...
How to reproduce:1. Open the "IN_65631" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open