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0
votes
Fixed

AssetImport.assetBundleName doesn't return bundle name for assets locate...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.3.6p4

Steps to reproduce: 1. Open attached project2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "Ass... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

0
votes
Fixed

Preserve aspect should not show up when there's no sprite

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image- remove the Source Image and notice the Preserve Aspect option is still there Read more

0
votes
Fixed

OSX color picker needs to be closed manualy

Editor - Other

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - go to Preferences and check the OSX Color Picker mark- open the color picker for a material- click away and n... Read more

0
votes
Fixed

[ScriptUpdater] Script Updater fails to run when importing NGUI package

Scripting

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - import the NGUI package from the Asset Store and notice the errors https://www.assetstore.unity3d.com/en/#!/c... Read more

0
votes
Fixed

[Icon::PlayerSettings] Unable to expand the icon panel does not expand i...

Deployment Management

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Sep 21, 2016

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Version/s: 5.5.0b4

Steps to repro:1. Launch Unity2. Open build settings and click on player settings3. Scroll down to Icon4. Try to expand the Icon pan... Read more

0
votes
Fixed

[OSX] 'Internal. Possible leak' error is displayed after switching Graph...

OSX

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce: 1. Open Unity on OSX;2. Create new project;3. Import attached 'tree' package;4. Open 'test' scene;5. Go to Playe... Read more

0
votes
Fixed

[Camera] Camera Rendering path has incorrect assertion

Graphics - General

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Sep 21, 2016

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Version/s: 5.5.0b4

Rendering path has now moved to Graphics Settings > tier. The camera override for Render path in the inspector still refers to 'p... Read more

1
votes
Fixed

References are removed from prefab when rebuilding library > changing pl...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Download the attached project.2. Delete the Library folder.3. Open the project.4. Open "Assets/Resources/prefa... Read more

0
votes
Fixed

Renderer.SetPropertyBlock set other instances too

Graphics - General

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Sep 21, 2016

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Version/s: 5.4.1p1

To reproduce:1. Open attached project2. Play scene3. Observe that two object are affected by Renderer.SetPropertyBlock Expected resu... Read more

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