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Prefab Particle Systems are selectable as sub-emitters to other Prefab P...
How to reproduce:1. Open the attached "particle_system_issue" Project2. In the Project Window, select the "particlesys_2" Prefab3. I... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
Blend shape vertex displacement buffer contains incorrect values when bl...
How to reproduce:1. Open the attached “blendshapes“ project2. Open the “DreamingImLatios_HolidayExperiments2023” Scene (Assets/Dev D... Read more
"[PathTracer] Failed to add geometry with hash ' '; terrain has no trian...
Reproduction steps:1. Open the attached "TrainLab_RERNG.zip" project2. Open the "Game" scene3. Open the Lightning window (Window >... Read more
Player with Cursor.SetCursor script freezes when the Player is in the Wi...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Press the “Cli... Read more
Child list content is not indented when it has a custom PropertyDrawer a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. In the Hierarchy window, select “... Read more
Locked material properties aren't updated when they hide an override in ...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/MaterialVariantBug/MaterialVariantBug.unity“ Scene3. Sel... Read more
Crash on Fix for 2022.3.X: Crash on AudioCustomFilter::readCallback whe...
Reproduction steps:1. Open the attached “crash_IN-63916.zip“ project2. Observe the crash Reproduced with: 2022.3.17f1, 2023.2.0a18No... Read more
Crash in Windows HID code during device sync IOCTL with certain input de...
There exists a crash within input Windows HID code during a device sync IOCTL for certain input devices. One of the reported devices... Read more
"Addition resources" text is shown instead of "additional resources" whe...
How to reproduce:1. Create a new project project2. Add a Text Mesh Pro element to the Hierarchy3. Observe the TMP Importer window Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved