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0
votes
Fixed

[IMGUI] Separator between two color pickers doesn't appear when "Random ...

IMGUI

-

Nov 01, 2019

-

Version/s: 2019.3.0a3, 2020.1.0a11

The separator between two color pickers is missing when "Random Between Two Colors" option is selected from "Start Color" dropdown u... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

-

May 24, 2019

-

Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

-

Oct 14, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more

0
votes
Fixed

Button On Click Property does not work when clicking on the Button in th...

Package: Input System

-

Dec 26, 2021

-

Version/s: 1.1.0-pre.6

Reproduction steps: 1. Open the user's attached "エロゲ.zip" project 2. Open the Console window 3. Enter the Play mode 4. Click the But... Read more

0
votes
Fixed

Applying component or property takes current Animation Mode Preview or R...

Scene Management

-

Sep 04, 2018

-

Version/s: 2018.2.0x

Steps: 1. Create new GameObject. 2. Make it a Prefab. 3. Open Animation view and click Create Animation. 4. Click the red record but... Read more

0
votes
Fixed

[Editor][VR] VR SDK's that have additional properties near their title a...

XR SDK

-

May 14, 2019

-

Version/s: 2019.3.0a3

How to reproduce: 1. Open attached project 2. Go to XR Settings and add Oculus as SDK 3. Observe that SDK title is not rendered corr... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

-

Mar 25, 2015

-

Version/s: 5.1.0a3

1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

-

Sep 17, 2019

-

Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

-

Dec 04, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more

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