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[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more
[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...
Steps to reproduce: 1. Open "LWRP Terrain" attached project 2. Make sure Graphics API is set to GLES 3 2. Build and run Terrain Scen... Read more
[Animation] Help and cogwheel icons are missing in Animation State Trans...
Help and cogwheel icons are missing in Animation State Transition component Steps to Repro: 1. Create a new Project 2. Hierarchy >... Read more
[Animation] Animation State transition text are getting overlapped with box
[Animation] Animation State transition text are getting overlapped with box Steps to Reproduce: 1. Create a new Project 2. Hierarch... Read more
[Android][UaaL] Build with Android Studio fails when embedding exported ...
To reproduce from scratch: 1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled) 2. Export Andr... Read more
SystemInfo APIs take enum parameter create GC.Alloc
Steps: 1. Open attached project, open repro scene 2. Hit play 3. Open Profiler > CPU Usage 4. Look at Hierarchy > PlayerLoop > Updat... Read more
Docking a window in Editor throws a NullReference Exception
Docking a window in Editor throws a NullReference Exception To reproduce: 1. Create a new project 2. Undock any window (Hierarchy)... Read more
[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...
To reproduce: 1. Open attached project "throw.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xcode project to... Read more
Camera does not Render a Video Player when Cameras Culling Mask is set t...
Steps to reproduce: 1. Open the original project "VideoBug.zip" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. M... Read more
[MacOS] The Editor crashes when continuously using UnityWebRequest.SendW...
How to reproduce: 1. Open "SampleScene" Scene in the attached "TestAssetBundleHandlerLeak.zip" Project 2. Enter Play Mode 3. Wait un... Read more
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