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0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more

0
votes
Fixed

[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...

Package: Scriptable Render Pipeline Lightweight

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May 21, 2019

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Version/s: 5.13.0

Steps to reproduce: 1. Open "LWRP Terrain" attached project 2. Make sure Graphics API is set to GLES 3 2. Build and run Terrain Scen... Read more

0
votes
Fixed

[Animation] Help and cogwheel icons are missing in Animation State Trans...

Themes

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May 21, 2019

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Version/s: 2019.3.0a3

Help and cogwheel icons are missing in Animation State Transition component Steps to Repro: 1. Create a new Project 2. Hierarchy >... Read more

0
votes
Fixed

[Animation] Animation State transition text are getting overlapped with box

Themes

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May 21, 2019

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Version/s: 2019.3.0a3

[Animation] Animation State transition text are getting overlapped with box Steps to Reproduce: 1. Create a new Project 2. Hierarch... Read more

0
votes
Fixed

[Android][UaaL] Build with Android Studio fails when embedding exported ...

Package: Ads

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May 21, 2019

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Version/s: 2.0.8

To reproduce from scratch: 1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled) 2. Export Andr... Read more

0
votes
By Design

SystemInfo APIs take enum parameter create GC.Alloc

Scripting

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May 21, 2019

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Version/s: 2019.3.0a3

Steps: 1. Open attached project, open repro scene 2. Hit play 3. Open Profiler > CPU Usage 4. Look at Hierarchy > PlayerLoop > Updat... Read more

0
votes
Duplicate

Docking a window in Editor throws a NullReference Exception

Themes

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May 21, 2019

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Version/s: 2019.3.0a2

Docking a window in Editor throws a NullReference Exception To reproduce: 1. Create a new project 2. Undock any window (Hierarchy)... Read more

0
votes
Duplicate

[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...

IL2CPP

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May 21, 2019

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Version/s: 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "throw.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xcode project to... Read more

0
votes
Duplicate

Camera does not Render a Video Player when Cameras Culling Mask is set t...

Camera

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May 21, 2019

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Version/s: 2019.1.0a10, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the original project "VideoBug.zip" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. M... Read more

0
votes
By Design

[MacOS] The Editor crashes when continuously using UnityWebRequest.SendW...

Asset Bundles

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May 21, 2019

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "TestAssetBundleHandlerLeak.zip" Project 2. Enter Play Mode 3. Wait un... Read more

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