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Uniform scale is nonuniform when using the scaling tool
Steps to reproduce : - create a new project- create a cube- select the scale tool- try to scale from the center gizmo and notice tha... Read more
[Continuous] Sometimes Rigidbody slows down for a short time when using ...
Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more
Upgrading project to 5.5 crashes at UnityConnectSettings::OnEditorBuildT...
Steps to reproduce: 1. Open attached project using 5.5.0b8 Note: doesn't crash when same project is reimported for the second time U... Read more
WebGL: UnityProgress.js SetProgress is not called during decompression
On WebGL build, SetProgress function is not called when decompressing compressed files in Release directory. Instead, SetProgress ge... Read more
Crash on "RtlLookupFunctionEntry returned NULL function" when clicking o...
To reproduce:1. Open attached project (from Swim.zip)2. Press on any error in a console window. Expected result: You can see informa... Read more
Calling a callback to script method from a separate thread in DLL when d...
Reproduction steps:1. Open the project2. Open the only scene available3. Open Visual studio or MonoDevelop4. Place a breakpoint on l... Read more
[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...
Steps to reproduce:1) Download attached project 'New Unity Project.zip'2) Switch platform to android3) In Project Tab, open 'Project... Read more
dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...
Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more
Text Mesh bounds ignore accents when font is .TTF file format
Reproduction Steps:1. Open User's project2. Notice that there are two Text Meshes3. Notice that they have Box Collider Component add... Read more
Multithread not working with IL2CPP
1. What happenedWhen using IL2CPP backend the ThreadPool.QueueUserWorkItem() multithreading method leads to slower performances for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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