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0
votes
Fixed

Uniform scale is nonuniform when using the scaling tool

Themes

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Oct 17, 2016

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Version/s:

Steps to reproduce : - create a new project- create a cube- select the scale tool- try to scale from the center gizmo and notice tha... Read more

0
votes
Fixed

[Continuous] Sometimes Rigidbody slows down for a short time when using ...

Physics

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Oct 17, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more

0
votes
Fixed

Upgrading project to 5.5 crashes at UnityConnectSettings::OnEditorBuildT...

Analytics

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Oct 17, 2016

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Version/s: 5.5.0b8

Steps to reproduce: 1. Open attached project using 5.5.0b8 Note: doesn't crash when same project is reimported for the second time U... Read more

0
votes
Fixed

WebGL: UnityProgress.js SetProgress is not called during decompression

WebGL

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Oct 16, 2016

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Version/s: 5.4.1f1

On WebGL build, SetProgress function is not called when decompressing compressed files in Release directory. Instead, SetProgress ge... Read more

0
votes
Fixed

Crash on "RtlLookupFunctionEntry returned NULL function" when clicking o...

Editor - Other

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Oct 16, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open attached project (from Swim.zip)2. Press on any error in a console window. Expected result: You can see informa... Read more

3
votes
Fixed

Calling a callback to script method from a separate thread in DLL when d...

Mono

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Oct 16, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the project2. Open the only scene available3. Open Visual studio or MonoDevelop4. Place a breakpoint on l... Read more

0
votes
Fixed

[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...

Android

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1) Download attached project 'New Unity Project.zip'2) Switch platform to android3) In Project Tab, open 'Project... Read more

0
votes
Fixed

dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...

Asset and Scene Management

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more

0
votes
Fixed

Text Mesh bounds ignore accents when font is .TTF file format

Graphics - General

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Oct 15, 2016

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Version/s: 5.3.5p8

Reproduction Steps:1. Open User's project2. Notice that there are two Text Meshes3. Notice that they have Box Collider Component add... Read more

0
votes
Fixed

Multithread not working with IL2CPP

Scripting

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Oct 14, 2016

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Version/s: 5.4.2f1

1. What happenedWhen using IL2CPP backend the ThreadPool.QueueUserWorkItem() multithreading method leads to slower performances for ... Read more

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