Search Issue Tracker
Fixed
Votes
0
Found in
5.4.1f1
Issue ID
842163
Regression
No
WebGL: UnityProgress.js SetProgress is not called during decompression
On WebGL build, SetProgress function is not called when decompressing compressed files in Release directory. Instead, SetProgress gets called many times after decompression is done.
Reproduction steps:
1. Create new project
2. Set WebGL template as "default" in player settings
3. Build project as WebGL build
4. Run the index.html file
Expected result: loading bar moves smoothly from start to end
Actual result: loading bar jumps only once while loading.
This happens because SetProgress is called once before files decompression and many times on the same frame after decompression.
Tested on: Unity 5.4.1f1, 5.3.3f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment