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[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
2019.3 and 2019.1 Unity versions are significantly slower when entering ...
How I tested this: 1. Created empty project 2. Added scripts for testing (attached below) 3. Entered and exited the play mode 5 time... Read more
[Hub] Downloading some Learn Projects does not download correct version ...
Reproduction steps: 1. Open Unity Hub 2. Go to the "Learn" menu and choose "Resources" submenu 3. Download and start the "Vehicle To... Read more
UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
Crash on mono_handle_native_crash when dragging an Image with a long nam...
How to reproduce: 1. Open attached project 2. Drag the Image into the scene Reproducible with: 2018.3.0a1, 2018.4.3f1, 2019.1.0a9 N... Read more
Loading time when opening a Project is increased
How to reproduce: 1. Create and reopen the Project in any of our supported Versions 2. Create and reopen the Project in 5.6 Version ... Read more
Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...
How to reproduce: 1. Open attached project 2. Open the RiggingTest scene 3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019... Read more
Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...
How to reproduce: 1. Open attached project (Bug.zip) 2. Navigate to Test>Absolute Evil 3. Press Cancel Reproducible with: 2019.3.0a... Read more
GameObjects which have "NotEditable" flag enabled don't get greyed out i...
Reproduction steps: 1. Open "MinimalRepro.zip" project and "SampleScene" scene 2. Select "CubeA" 3. "BUGREPORT" -> "Set NotEditable... Read more
[Android] Empty project build fails with java.io.IOException
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Build project Result: build fails with java.io.IOExceptio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled