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1
votes
Not Reproducible

TDR Crash when opening a project with Image Sharpening enabled

Windows

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Apr 15, 2020

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Version/s: 2019.1.0a6, 2019.2, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Turn on Image Sharpening (look at notes for instructions on how to do that)2. Create or open any project Repro... Read more

0
votes
Fixed

Profile Analyzer different Thread analyses get queued up when applying s...

Package: Profile Analyzer

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Apr 15, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

[Shader Graph] Text overlaps with prefilled text in search bar on search...

Package: Shader Graph

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Apr 15, 2020

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Version/s: 9.0.0, 8.0.1

Text overlaps with prefilled text in search bar on searching nodes inside ShaderGraph window Steps to Reproduce: 1. Create a new Pro... Read more

0
votes
Fixed

Profile Analyzer Closing the thread menu triggers re-analyze when nothin...

Package: Profile Analyzer

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Apr 15, 2020

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Version/s: preview.1 - 0.6.0

To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer3. Load in attache... Read more

0
votes
Fixed

[Prefabs] Applying added GameObject to prefab from context menu makes it...

Scene Management

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Apr 14, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the attached project "1237942.zip"2. Open the "test" scene3. In Hierarchy window right-click GameObject "Sp... Read more

0
votes
Fixed

[Perforce] Environment variables are not preserved when project is launc...

Hub

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Apr 14, 2020

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Version/s: 2019.1.2f1

How to reproduce:1. Open Unity Hub2. Add the attached project to the list3. Open the added project4. In the top toolbar, click Tools... Read more

0
votes
Fixed

Memory Profiler scrambles the type and member variables referenced

Package: Memory Profiler

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Apr 14, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

Steps to reproduce:1. Open a new project2. Import "Snapshot-637218720955848055.snap" memory snapshot3. Select Table -> All Manage... Read more

2
votes
Fixed

RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...

Scripting

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Apr 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "EmptyRamTest.zip" project2. Build to Standalone (make sure that Development Build is checked ... Read more

0
votes
Fixed

Editor doesn't stop importing or creates fake duplicates of files when t...

Asset - Database

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Apr 14, 2020

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Version/s: 2019.3, 2019.3.0a1, 2019.3.5f1, 2020.2

How to reproduce:1. Download the "ExampleFiles.zip"2. Create a new project3. Open the project's Assets directory using any file expl... Read more

0
votes
Fixed

Editor crashes when Building the project if HDRP/TerrainLit shader is in...

Serialization

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Apr 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1237876"2. Click Build and Run3. At this point, the Editor will either fre... Read more

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