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0
votes
Fixed

BuildPipeline.isBuildingPlayer not set to true when building Addressables

Build Pipeline

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Nov 24, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "LegacyToolbar.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Consol... Read more

1
votes
Fixed

VFXCommon.hlsl shader errors on creating VFX graph

Shader System

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Jan 10, 2022

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Version/s: 2021.2.0b2, 2021.2.8f1, 2022.1, 2022.2

Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more

7
votes
Won't Fix

[Vulkan] Build freezes for several seconds on launch when using HDRP

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May 24, 2022

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Version/s: 2021.2.0a18

How to reproduce: 1. Open attached project "MaterialTest.zip" 2. Build the project 3. Launch the build 4. Open the Player.log Expec... Read more

0
votes
Postponed

Sequential shader compilation significantly slows down AOV capture when ...

Shader System

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Open Window > General > Recorder > R... Read more

1
votes
Fixed

[2D][Tilemap] Handle has already been released error.

2D

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Dec 18, 2021

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Version/s: 2021.2, 2021.2.7f1

[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally: The Handle has al... Read more

0
votes
Active

Projects created with 3D and 2D templates have a misspelled field "m_Def...

Package: Tutorial Framework

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps: 1. Create a new project using the 3D template 2. Go to the created project's "ProjectSettings" folder 3. Open th... Read more

0
votes
Fixed

Project crashes in Player when activating/deactivating Animator components

Animation

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Nov 15, 2021

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Version/s: 2020.3, 2021.1, 2021.1.28f1, 2021.2

How to reproduce: 1. Open the attached project "CrashBug.zip" 2. Open "Main" Scene (Assets/Bug) 3. Build And Run 4. Press the Space ... Read more

2
votes
Fixed

[Windows] "InvalidOperationException: Stack empty" when using EditorUtil...

IMGUI

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Jan 12, 2022

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Version/s: 2020.3.21f1, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1394298-22.2.a2.zip" 2. Open the "Teste" Scene in the Project window 3. Select "Ma... Read more

0
votes
Fixed

Crash when undoing changes made by a custom asset

Scene Management

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Dec 10, 2021

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Version/s: 2021.2, 2021.2.5f1

Reproduction steps: 1. Open the user's attached project 2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject 3. T... Read more

0
votes
Won't Fix

PropertyCallbackScope is called twice when used for Arrays

IMGUI

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Nov 13, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. Observe the Help Boxes dr... Read more

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