Search Issue Tracker
Alt-Tabbing out of build leaves the Alt key pressed on return
Reproduction steps:1. Open the attached project ("AltTab.zip")2. Build and Run3. Alt-Tab out and back to the build Expected result: ... Read more
[M1] Editor FPS drops significantly when moving Editor window to the sec...
Reproduction steps:1. Create a new project2. Enter play mode and turn on "Stats" window3. Observe FPS4. Move the Editor window to th... Read more
HDRP Depth of Field blur is constantly applied to UI GameObjects when Wo...
How to reproduce:1. Open the user's attached project2. Observe the UI Image GamerObject in Game view Expected result: UI Image GameO... Read more
Editor freezes when using "MultiColumnTreeView" with large numbers of items
How to reproduce:1. Open project "Issue.zip"2. Go to Menu > Window > MultiColumnTreeView Window3. In the "MultiColumnTreeView"... Read more
[Animation] Clicking on search field doesn't cancel name selection mode ...
Steps to reproduce:1. Open an existing project or create a new one2. Open Animator window (Window -> Animation -> Animator)3. ... Read more
Progress bar has duplicate information
When the Editor compiles a missing shader variant the progress bar shown has duplicate information: the title says "Compiling shader... Read more
[NetCode] "ScenePlacedObjects contains the same GlobalObjectIdHash" erro...
Reproduction steps:1. Open attached project and scene "StartMenu"2. You might need to setup port-forwarding on your machine and chan... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
[VFX] Collision with SDF not correct and not robust
The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more
IDE fails to attach to the Unity Process when reenabling Debug mode in t...
How to reproduce:1. Open the user attached "DebugTest.zip" project2. Enter the "SampleScene" Scene3. Open the "Test.cs" Script with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved