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Frame Debugger shows different number of Draw Calls when compared to one...
Reproduction steps: 1. Open the attached project "1127156.zip" and load Scene "SampleScene" 2. Open the Frame Debugger window (Windo... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > Build Settings 3. Press Build in the Build Set... Read more
"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce: 1. Open project "NormcoreAssemblyUpgrade.zip" 2. Go to Assets>Plugins 3. Select a Plugin and right click>Reimport ... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more
[Windows] Trying to build a WebGL project on a Unicode path fails
-e: see title -workaround: --remove unicode characters from project path --build on MacOS -repro: --open attached project or a jus... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...
Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more
WebCam Texture doesn't render properly when built on UWP
Reproduction steps: 1. Open project "WebCamTest.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
Selection is not working and "Pop call mismatch" errors appear when sele...
How to reproduce: 1. Open project "Clean 2021.2.zip" 2. Open the Console window 3. Go to Menu > Tools > Odin Inspector > Preferences... Read more
[Mac] Additionally opened windows open in fullscreen when Unity's window...
How to reproduce: 1. Open any Unity project 2. Fullscreen the Unity window 3. Open any new window from the Window dropdown menu Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture