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Particle system behavior changes when it is rotated or scaled in negativ...
How to reproduce:1. Open the attached scene ("case_1113271-Particle_bugs.zip")2. Open the repro scene ("SampleScene")3. Inspect the ... Read more
Error when changing format to "BC5" with TextureImporter and a pop-up fo...
Reproduction steps: 1. Open "TextureImportTest.zip" project2. Click on "Damaged Painted Concrete_Normal" texture3. Notice an error: ... Read more
Tag is not found when removing and adding the same tag and building the ...
How to reproduce:1. Open attached project "Case_1118608_tags.zip"2. Open "SampleScene" scene3. Open "Tags & Layers" (Edit > P... Read more
Managed Code Stripping results in "TypeLoadException: VTable setup of ty...
Reproduction steps: 1. Open "vtable-stripping-error.zip" project and "SampleScene" scene2. Enter Play mode3. Notice no errors4. Buil... Read more
[IL2CPP] Nullable Color32 trigger an unhandled exception
Steps to reproduce:1. Download 1121969_repro.zip2. Build Standalone Player with IL2CPP backend Results: Nullable Color32 trigger an ... Read more
[Android] Application crash on startup when building with IL2CPP scripti...
To reproduce:1. Open any project2. In Player Settings, change Bundle Identifier, change scripting backend to IL2CPP3. Build and Run ... Read more
Animation preview model does not appear in preview tab when being select...
How to reproduce:1. Open user's attached project ("bugtest1.zip")2. In the Assets folder select, "Backwards Rifle Run" animation3. I... Read more
Package scripts reset to default when restarting the editor
Steps to reproduce:1. Create a new project2. Add any package(e.g. HDRP)3. Modify a script from the package4. Let the editor recompil... Read more
Unity build process freezes when compiling shader
How to reproduce:1. Open the "Shader_Crash.zip" project2. Build the "16-Shader.unity" scene Actual result: Unity freezes. Reproducib... Read more
UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc
Steps to reproduce:1. Download 1114295_repro.zip and open "Scene" scene2. Open Profiler window3. Enter play mode4. Search for UnityS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row