Search Issue Tracker
[iOS][High sierra] Player tests don't start with Xcode 9.2 and macOS 10.13
iOS test can't run on macOS 10.13 with Xcode 9.2. Steps:1. Open Terminal and define IOS_DEVICE_ID variable (IOS_DEVICE_ID=device UDI... Read more
Rigidbody Interpolation hitches when moving VR camera's container
Closing issues because we have been unable to reproduce this behavior. Steps to reproduce:1. Download the latest attached project ("... Read more
[Metal] [HDR] [Defered] Screen and objects are filled with black squares
Reproduction steps:1. Open the attached '980122.zip' project.2. Build and run the 'New scene' using an iOS device.- Notice, that scr... Read more
Unity locks after canceling license return
How to reproduce:1. Open new project2. Press Help > Manage license > Return License > Confirm > No Actual result: the UI... Read more
GameObject with HideFlags.DontSaveInEditor is still visible in a newly ...
Steps to reproduce:1. Open QA's attached project2. Create a simple 3D Cube3. Add "DontSaveSetter" script to the created GameObject4.... Read more
string.EndsWith freezes Unity when comparing Chinese/Japanese characters
Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more
Particles with Render Mode - Mesh, Render Alignment - Local and negative...
Steps to reproduce:1. Open attached “Particles.zip” Unity project2. Open “Main” scene3. Select “Particle System” object in Hierarchy... Read more
[Timeline] Copied Timeline tracks and clips retain a link to the source ...
Reproduction steps:1. Download project "TimelineCopyIssue.zip" and open in Unity2. Copy track from SetA/TimelineA3. Paste the copied... Read more
[iOS] Project that contains IAP plugin fails when building for iOS platform
To reproduce:1. Open project attached by the user2. Build it for iOS platform Expected result: Build succeedsActual result: With IL2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons